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Graphic elements

GRAPHIC ELEMENTS

 

The BLAST Pro Series graphic elements are derived from the CS:GO universe.
 
They graphic elements can be used individually or as a part of af graphical pattern.
 
The following graphic elements are available:
 
– Lightning
– Map
– Bullet bottom
– Dot and exploded dot
– Cross hair



Never alter or distort any of the graphic elements.
 
Never rotate the lightning element.
 
Always ensure that the graphic elements can be decoded as intended.
 
Always keep a balance and legibility in mind when using graphic elements.

PATTERNS

 

BLAST Pro Series patterns are based on the graphic elements and serve as functional components to accentuate the visual identity.
 
The following patterns are available:
 
– Lightning
– Map
– Bullet bottoms
– Dots and exploded dots
– Cross hairs
 
The patterns can be used individually or or as part of a combined graphical pattern.



Never alter or distort any of the patterns.
 
Never rotate the lightning pattern.
 
Always keep a balance and legibility in mind when using patterns.

PATTERN COMBINATIONS

 

The BLAST Pro Series patterns can be mixed and used in various combinations and sizes, with no limitations within the 5 predefined patterns.



Always keep readability in mind when combining mixed patterns with headlines and copy.
 
When working with text, use the outline of a dot on top of a pattern to make space for the logo or improve readability.

TEXTURES

 

The BLAST Pro Series textures serve as decorative graphical elements to accentuate the visual identity.
 
There are 3 textures available:
 
– Grundgy
– Noise
– Gradient Smoke



Always use textures as part of a combined graphic format and never alone.
 
Always use Grundgy and Noise in combination and never alone.
 
Gradient Smoke can be use separately from or in combination with the other textures.
 
Gradient Smoke may only be applied for digital formats and never used for print.
 
When applying texture to images with faces, remove or mask out the texture from the faces.